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Baldur's Gate: Enhanced Edition (PC)

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Baldur's Gate: Enhanced Edition - Erstes Update erschienen

15.12.2012 12:41 Uhr
Die Baldur's Gate: Enhanced Edition hat nun ein erstes Update spendiert bekommen, das einige Verbesserungen auf Lager hat.

Die Baldur's Gate: Enhanced Edition hat ein Update bekommen. (2) Die Baldur's Gate: Enhanced Edition hat ein Update bekommen. (2) [Quelle: Overhaul Games] Die Baldur's Gate: Enhanced Edition, die Neuauflage des legendären Rollenspiel-Klassikers, ist bereits vor einigen Wochen erschienen. Nun liefert man uns ein erstes Update nach. In der neuen Version v1.0.2011 werden einige neue Zwischensequenzen zu sehen sein. während die Stabilität des Spiels verbessert wurde. Abstürze beim Wechseln von Gebieten sollen somit der Vergangenheit angehören.

Das Update lädt sich automatisch und das sind die englischen Patch-Notes:

Crash Fixes:
* Fixed crash when changing areas
* Fixed crash when clicking outside of the map

* New movie for resting in dungeon and inn
* Adjusted introduction video due to customer feedback and Coriander's threats of violence (You may have thought that complaining about the Nietzsche quote was pointless…)
* Various UI screens touched up

Bug Fixes:
* Thieves and bards XP cap has been modified
* Monks and clerics XP cap has been modified (Black Pits)
* Quest/Journal log fixes
* Damage Modifier display has been retooled
* Taerom no longer drops Ankheg Shells
* Fixed issues with Dorn's dialogue and alignment
* Fixed issues with Neera's dialogue
* Neera's encounter with Edwin has been touched up
* Minsc joining issues have been resolved
* Switching to default soundset works
* Quasit Familiar can now cast blur
* Trolls in Cloud Peaks now give XP
* Kryll's skeletons now give XP
* Wild Surge text has been corrected
* Auto-save date and time error resolved
* Delainy/Durlyle flower quest has been fixed
* Some items now show the proper ground icons
* Silke responds correctly to player's actions
* Red Sheaf Inn displays the proper rumors
* Gnoll duel works correctly
* Summoning Flame Blades no longer causes a penalty
* Killing Dorn before his encounter has been fixed
* The Great Gazib will no longer spawn more than one orge
* Algernon and Nimbul's dialogue issues fixed
* Reevor's quest can always be completed
* Jospeh's Ring quest is now completable
* Certain area lightmaps have been updated
* No reputation loss when fighting certain characters
* Detect Evil's description has been corrected
* Creatures decreased in South Beregost Road's cave
* Tutorial items no longer sellable when exported to main game
* Shandalar's Cloak no longer equip-able by monks
* Certain quest items can no longer be pick-pocketed
* Interaction with Shaella has been improved
* Phlydia speaks the proper lines after her quest
* Marl will approach player even after resting
* Coran takes player's NPC Reaction into account and join level modified
* Cursed Ring of Slight Monsterism now changes character's appearance to zombie
* Nadarin's quest now pays the corrects amount of gold

15.12.2012 12:41 Uhr
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